Game localization
getting started, challenges, and new markets
Tuesday, July 27th, 5 PM CET / 11 AM EST
60 minutes
Crowdin is cloud-based localization management software with 1.7M registered users and 100K+ localization projects from all over the world. Crowdin helps companies streamline their growth by reaching people who speak different languages. Trusted by Discord, Mojang Studios, Coffee Stain, GitHub, GitLab, and other companies creating multilingual products.
We'll cover the basics of game localization, including where to start, what content can be localized, translation teams, specifics of Unity game localization, nuances of localizing games, and best practices.
In this free webinar, you'll learn:
Should you localize your game?
Getting started with game localization
What kind of game content should be localized
How to localize Unity games with the latest updates on the technology side
Working with professional translators and your community
Specifics of localizing mobile content
Speakers
Bohdan Sitarskyi
Partnerships Manager at Crowdin